Radiance X
Described in: Core book
Description
When a character strikes a creature or band of the Anathema with this weapon, its defence and reaction scores are lowered by a certain amount until the end of the attacker’s next initiative. X is the number of points the target loses. This effect cannot stack multiple times on a given enemy.
Example: Mike’s character hits a Child of the Mask with a radiant sword. Thanks to the sword’s radiance 4 effect, the creature’s defence and reaction scores are lowered by 4 points until the end of Mike’s character’s next turn.
Bound weapons
Bound Modules
Enhancements with this effect
Q&A > Questions about combat, creatures and NPCs > Creatures and adversaries - Jan. 17, 2025, 12:31 p.m.
Depending on how strong sunlight is in an area, the GM may choose to inflict a radiance 2 effect on creatures of the Anathema touched by its rays.
Q&A > Arsenal questions > General effect questions - Jan. 17, 2025, 12:31 p.m.
Radiance X only affects creatures of the Anathema, not hopeless or Knights of Darkness.
Q&A > Arsenal questions > General effect questions - Jan. 17, 2025, 12:31 p.m.
Radiance X, when applied by a module targeting a range or specific area (flare rocket pods, for instance) use the range and duration specified in the module description and affects all creatures within the zone for the duration, automatically (no attack roll required).
When radiance X is an effect applied as part of a weapon attack, whether the attack is a UV rifle, a Longbow special ammunition shot, or a flashbang grenade, it only affects the target or targets of the attack. The target (or targets) must be hit by the attack for the effect to work against them. The grenade affects more than one target thanks to its scatter X effect.
Q&A > Arsenal questions > General effect questions - Jan. 17, 2025, 12:31 p.m.
If an attack with radiance Y is dealt after a radiance X attack, the higher of Y and X applies to the target both in terms of duration and strength. If a radiance effect of equally high strength is applied to a target, it simply refreshes the effect.