Divisions list
Instead of or in addition to optional bonus points, GMs and PCs may choose to add this step to the character creation process. Each PC may choose a division from the ones listed below. Aspect and characteristic bonuses are directly added to their character sheet. Being part of a division gives the PC some starting equipment in the form of modules. These modules do not cost any starting GP.
Warning: Each division also has a disadvantage, to be added to the PC’s character sheet in addition to the one chosen during the tarot card draw step. GMs can also use this step to give more depth to any Knight NPCs they wish to create
Finally, serving in a division also grants a PC two basic weapons: service pistol and hammerpike. Both these weapons are given free of charge.
Division | Motto | Aspect | Acquisition | Disadvantage |
---|---|---|---|---|
Cyclops | Learn, so you may know; know, so you may understand; understand, so you may kill | Machine |
1 overdrive in Knowledge
|
Anathema sensitivity |
Dragon | Waste no time cursing the dark when you could be seeking the light | Lady |
Flare rocket pod lvl.1,
Flash,
Non-lethal attack lvl.1
|
Humanist |
Gargoyle | Let our bodies be your shield | Flesh |
Warbanner,
TacCom Relay
|
Overprotective |
Giant | Science is nothing if it is lost in the darkness | Machine |
1 overdrive in Tech
|
Workshop Monkey |
Gryphon | Faster than speed itself | Mask |
Steed Bike
|
Jouster |
Korrigan | What use knowledge without art | Mask |
Satellite relay lvl.1,
Spy drone,
Cameraman module
|
Lingering suspicion |
Ogre | To protect Humankind in the dark | Beast |
Sneak module lvl.1,
Smokescreen,
Alternative vision lvl.1 ([Predator vision])
|
Marked by the Darkness |
Tarasque | Madmen come and go, madness is for ever | Beast |
Arm blade lvl.1,
Head mounted attack module lvl.1,
Leap lvl.1
|
Menace to society |