Alpha pulsor
Prestige 120 GP
Described in: Add-on 2038
Description
Much to Merlin‘s consternation, Avalon‘s Knights seem to favour Johanson‘s ludicrously primitive weapons. In an attempt to drum up interest in more evolved armament, he decided to look into the drawbacks of railguns, in particular their inability to use antipersonnel ammunition and their low rate of fire.
What he came up with is the alpha pulsor. It swaps out the usual two rails for eight of them, placed around the main barrel and firing in opposing pairs, launching clusters of tiny darts at hypersonic speeds. When these hit solid matter or are suddenly slowed as by a force field or otherworldly shield, they suddenly fly apart, shredding skin and finding weak points in an enemy‘s defences.
The alpha pulsor has an alpha energy reactor and a highly effective cooling mechanism allowing it to fire continuously without overheating. Its distinctive thrumming sound usually only reaches its target after its projectiles have turned it into ground meat. Against hardier foes, darts made out of depleted uranium tipped with alpha element drill through plating and thick hide, and even those that don‘t pierce through burn horrendously after to their superheated flight. Its darts are packed in magazines holding 300 projectiles each.
Attack
Damages | Violence | Reach | Energy | Effect(s) |
---|---|---|---|---|
4D6 (12) + 10 | 12D6 (36) + 10 | Long - ≤1,000ft | - |
Damages | 4D6 (12) + 10 |
---|---|
Violence | 12D6 (36) + 10 |
Reach | Long |
Effect |
---|
Assisted aim Assisted aim |
Demoralising Demoralising |
Ignore armour Ignore armour |
Obliteration Obliteration |
Scatter (6) Scatter (6) |
Two-handed Two-handed |
Wounding Wounding |
Wrath Wrath |