Weapons list

Light grenade launcher

Standard 40 GP

Described in: Core book

Nicknames: the bulldog / the Doberman

Description

This weapon resembles a roided-up pistol that shoots 1.5-inch grenades. Stick a large magazine under its muzzle, arm it, and lob several flavours of ordnance. Explosive, incendiary, and armour-shredding grenades can be cycled through to fit the needs of the user. Switching grenade types takes a full turn during a conflict phase

Attack
Explosive grenade
Damages Violence Reach Energy Effect(s)
4D6 (12) 3D6 (9) Medium - ≤150ft -
Damages 4D6 (12)
Violence 3D6 (9)
Reach Medium
Effect
Scatter (3) Scatter (3)
Amour-shredding grenade
Damages Violence Reach Energy Effect(s)
3D6 (9) + 10 1D6 (3) Medium - ≤150ft -
Damages 3D6 (9) + 10
Violence 1D6 (3)
Reach Medium
Effect
Destructive Destructive
Incendiary grenade
Damages Violence Reach Energy Effect(s)
2D6 (6) 3D6 (9) + 10 Medium - ≤150ft -
Damages 2D6 (6)
Violence 3D6 (9) + 10
Reach Medium
Effect
Continuous damage (3) Continuous damage (3)
Availables enhancements
Alpha reinforcement
Drone ammunition
Guiding interface

15 PG

Effect Condition
Safe shot Safe shot
-
Hyper velocity ammunition

30 PG

Effect Condition
Assisted aim Assisted aim
-
[Inertia] [Inertia]
-
Laser sight

10 PG

Effect Condition
[Ranged bonus] (3) [Ranged bonus] (3) Reach ≤ medium
Long barrel

10 PG

Effect Condition
[Automatic success] (1) [Automatic success] (1) Reach ≥ medium
[Complication] (3) [Complication] (3) Reach ≤ short
Twinned

10 PG

Effect Condition
Twinned (akimbo) Twinned (akimbo) Installed on two identical weapons
Twinned (ambidextrous) Twinned (ambidextrous) Installed on two different weapons