Weapons list

Heavy machine gun

Advanced 45 GP

Described in: Core book

Nicknames: gatling / minigun / the onager

Description

Avalon’s recruitment officers are fond of saying that a Knight in meta-armour is as powerful as a tank. The heavy rotary machine gun confirms this particular boast. This heavy gun is held at hip height by one handle on top to bear its weight, with another on the side used to aim and fire. A flexible belt links the gun to an ammunition pack on the back of the Knight’s meta-armour.

Attack
Damages Violence Reach Energy Effect(s)
5D6 (15) + 10 4D6 (12) Medium - ≤150ft -
Damages 5D6 (15) + 10
Violence 4D6 (12)
Reach Medium
Effect
Armour-piercing (20) Armour-piercing (20)
Destructive Destructive
Heavy Heavy
Two-handed Two-handed
Availables enhancements
Alpha reinforcement
Cluster ammunition

10 PG

Effect Condition
Damages -1D6, Violence +1D6
-
Drone ammunition
EMP ammunition

15 PG

Effect Condition
Damages -1D6, Violence -1D6
-
Interference (2) Interference (2)
-
Explosive ammunition

10 PG

Effect Condition
Damages +1D6, Violence -1D6
-
Guiding interface

15 PG

Effect Condition
Safe shot Safe shot
-
Laser sight

10 PG

Effect Condition
[Ranged bonus] (3) [Ranged bonus] (3) Reach ≤ medium
Long barrel

10 PG

Effect Condition
[Automatic success] (1) [Automatic success] (1) Reach ≥ medium
[Complication] (3) [Complication] (3) Reach ≤ short
Non-lethal ammunition

10 PG

Effect Condition
[Non lethal] [Non lethal]
-
Short barrel

10 PG

Effect Condition
Scatter (3) Scatter (3) Reach ≤ short
[Complication] (3) [Complication] (3) Reach ≥ medium
Smart scope

10 PG

Effect Condition
[Better range] (1) [Better range] (1) Two-handed weapons
Subsonic ammunition

20 PG

Effect Condition
Silencer Silencer
-
Twin chambers

30 PG

Effect Condition
Cadence (2) Cadence (2)
-
Weapon shield

20 PG

Effect Condition
Reaction (2) Reaction (2)
-
Some weapons have both the destructive effect and ignore armour or armour-piercing effects. Why? – pages 415-417
Q&A > Arsenal questions > General effect questions - Jan. 17, 2025, 12:31 p.m.

Some creatures have no HP score. Against them, destructive always applies, ignoring ignore armour and armour-piercing effects. If a creature has HP and AP values, destructive still applies if the target’s AP are higher than the armour-piercing effect of the attack. If armour-piercing allows the attack to completely ignore the target’s AP, damage is dealt straight to the target’s HP and the destructive effect is ignored.