Concussive cannon
Rare
60 GP
Described in: Add-on 2038
Description

Similar in appearance to an oversized grenade launcher with a larger barrel, this weapon launches powerful sonic grenades at medium range. These rounds explode on impact, generating a powerful sound wave in the surrounding area. As with the sonic rifle, this sound wave sends enemies flying and has devastating effects on weaker foes. The shockwave from the grenades‘ detonation is strong enough to create small localised earthquakes, leading to the weapon gaining the wellearned name of concussive cannon.
Attack
Damages | Violence | Reach | Energy | Effect(s) |
---|---|---|---|---|
7D6 (21) | 7D6 (21) | Medium - ≤150ft | - |
Damages | 7D6 (21) |
---|---|
Violence | 7D6 (21) |
Reach | Medium |
Effect |
---|
Heavy Heavy |
Obliteration Obliteration |
Scatter (6) Scatter (6) |
Stun (1) Stun (1) |
Two-handed Two-handed |
Availables enhancements
Alpha reinforcement
20 PG
Effect | Condition |
---|---|
[Indestructible weapon] [Indestructible weapon] |
-
|
Drone ammunition
30 PG
Effect | Condition |
---|---|
[Automatic success] (3) [Automatic success] (3) |
-
|
Laser sight
10 PG
Effect | Condition |
---|---|
[Ranged bonus] (3) [Ranged bonus] (3) | Reach ≤ medium |
Long barrel
10 PG
Effect | Condition |
---|---|
[Automatic success] (1) [Automatic success] (1) | Reach ≥ medium |
[Complication] (3) [Complication] (3) | Reach ≤ short |
Short barrel
10 PG
Effect | Condition |
---|---|
Scatter (3) Scatter (3) | Reach ≤ short |
[Complication] (3) [Complication] (3) | Reach ≥ medium |
Smart scope
10 PG
Effect | Condition |
---|---|
[Better range] (1) [Better range] (1) | Two-handed weapons |
Weapon shield
20 PG
Effect | Condition |
---|---|
Reaction (2) Reaction (2) |
-
|