Weapons list

Concussive cannon

Rare 60 GP

Described in: Add-on 2038

Description

Similar in appearance to an oversized grenade launcher with a larger barrel, this weapon launches powerful sonic grenades at medium range. These rounds explode on impact, generating a powerful sound wave in the surrounding area. As with the sonic rifle, this sound wave sends enemies flying and has devastating effects on weaker foes. The shockwave from the grenades‘ detonation is strong enough to create small localised earthquakes, leading to the weapon gaining the wellearned name of concussive cannon.

Attack
Damages Violence Reach Energy Effect(s)
7D6 (21) 7D6 (21) Medium - ≤150ft -
Damages 7D6 (21)
Violence 7D6 (21)
Reach Medium
Effect
Heavy Heavy
Obliteration Obliteration
Scatter (6) Scatter (6)
Stun (1) Stun (1)
Two-handed Two-handed
Availables enhancements
Alpha reinforcement
Cluster ammunition

10 PG

Effect Condition
Damages -1D6, Violence +1D6
-
Drone ammunition
EMP ammunition

15 PG

Effect Condition
Damages -1D6, Violence -1D6
-
Interference (2) Interference (2)
-
Explosive ammunition

10 PG

Effect Condition
Damages +1D6, Violence -1D6
-
Laser sight

10 PG

Effect Condition
[Ranged bonus] (3) [Ranged bonus] (3) Reach ≤ medium
Long barrel

10 PG

Effect Condition
[Automatic success] (1) [Automatic success] (1) Reach ≥ medium
[Complication] (3) [Complication] (3) Reach ≤ short
Non-lethal ammunition

10 PG

Effect Condition
[Non lethal] [Non lethal]
-
Short barrel

10 PG

Effect Condition
Scatter (3) Scatter (3) Reach ≤ short
[Complication] (3) [Complication] (3) Reach ≥ medium
Smart scope

10 PG

Effect Condition
[Better range] (1) [Better range] (1) Two-handed weapons
Subsonic ammunition

20 PG

Effect Condition
Silencer Silencer
-
Weapon shield

20 PG

Effect Condition
Reaction (2) Reaction (2)
-