Assault rifle
Standard 30 GP
Described in: Core book
Nicknames: ass-kicker / the jackhammer
Description
This rifle is Avalon’s primary mass-produced weapon. Asian Dragon soldiers use it with their exoskeletons. Its nickname comes from its codename, ASKR-1. It is designed to be heavy, cumbersome, and packed to the brim with ammunition. No other assault rifle fires as many rounds per minute. Helmets or ear protection is mandatory to prevent hearing loss when used.
Attack
Damages | Violence | Reach | Energy | Effect(s) |
---|---|---|---|---|
2D6 (6) + 6 | 3D6 (9) + 9 | Long - ≤1,000ft | - |
Damages | 2D6 (6) + 6 |
---|---|
Violence | 3D6 (9) + 9 |
Reach | Long |
Effect |
---|
Barrage (2) Barrage (2) |
Two-handed Two-handed |
Ultraviolence Ultraviolence |
Availables enhancements
Alpha reinforcement
20 PG
Effect | Condition |
---|---|
[Indestructible weapon] [Indestructible weapon] |
-
|
Cluster ammunition
10 PG
Effect | Condition |
---|---|
Damages -1D6, Violence +1D6 |
-
|
Coolant system
30 PG
Effect | Condition |
---|---|
Burst fire Burst fire |
-
|
Barrage (1) Barrage (1) |
-
|
[Inertia] [Inertia] |
-
|
Drone ammunition
30 PG
Effect | Condition |
---|---|
[Automatic success] (3) [Automatic success] (3) |
-
|
EMP ammunition
15 PG
Effect | Condition |
---|---|
Damages -1D6, Violence -1D6 |
-
|
Interference (2) Interference (2) |
-
|
Explosive ammunition
10 PG
Effect | Condition |
---|---|
Damages +1D6, Violence -1D6 |
-
|
Hyper velocity ammunition
30 PG
Effect | Condition |
---|---|
Assisted aim Assisted aim |
-
|
[Inertia] [Inertia] |
-
|
Laser sight
10 PG
Effect | Condition |
---|---|
[Ranged bonus] (3) [Ranged bonus] (3) | Reach ≤ medium |
Long barrel
10 PG
Effect | Condition |
---|---|
[Automatic success] (1) [Automatic success] (1) | Reach ≥ medium |
[Complication] (3) [Complication] (3) | Reach ≤ short |
Non-lethal ammunition
10 PG
Effect | Condition |
---|---|
[Non lethal] [Non lethal] |
-
|
Short barrel
10 PG
Effect | Condition |
---|---|
Scatter (3) Scatter (3) | Reach ≤ short |
[Complication] (3) [Complication] (3) | Reach ≥ medium |
Smart scope
10 PG
Effect | Condition |
---|---|
[Better range] (1) [Better range] (1) | Two-handed weapons |
Twin chambers
30 PG
Effect | Condition |
---|---|
Cadence (2) Cadence (2) |
-
|
Weapon shield
20 PG
Effect | Condition |
---|---|
Reaction (2) Reaction (2) |
-
|