Combat styles list

This page reminds you of the various combat styles available in the game. By default, the standard combat style is applied to characters. As a reminder, changing your fighting stance requires a move action.

Name Description Ranged Contact Constraint
Accurate

A character armed with a weapon with the two-handed effect sacrifices their mobility for a more precise strike.

A two-handed weapon equiped

Aggressive

The character chooses to risk their personal safety in exchange for an increased chance to hit. They unleash flurries of blows in close combat. At range, they stand tall and …

-

Akimbo

This fighting style requires two identical weapons, one in each hand. Both are used to attack at once. A PC would need, for example, two service pistols or two bastard …

Two identical one-handed weapons equiped

Ambidextrous

This fighting style allows a PC to wield two melee weapons, two ranged weapons, or one of each, at the same time. The Knight could have a repulsion gauntlet on …

Two one-handed weapons equiped

Defensive

The PC tries to fend off incoming melee attacks. They sacrifice some offensive capabilities, be it with guns or melee weapons, to improve their dodges and parries.

-

Puissant

A character equipped with a melee weapon with the heavy effect strikes with overwhelming strength to obliterate their target.

A heavy weapon equiped

Shelling

A character equipped with a ranged weapon with the two-handed effect bombards their victim to eliminate them more swiftly.

A two-handed weapon equiped

Standard

Basic fighting style. It offers no advantage or disadvantage in combat.

-

Suppressive

A character equipped with a shooting weapon with the heavy effect performs a suppression shot to reduce their enemies’ combat effectiveness.

A heavy weapon equiped

Taking cover

The PC tries to use every piece of cover they can to protect them from incoming fire.

Cover available