Modules list

Mega-armour deployment module

Tactical

Described in: Codex v1.5

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Slots requirements
1
1
1
1
1
1
60 GP

After the successful launch of the Steed motorbike deployment module, Giant division Priest users started to work on developing a module that could allow them to measure up to a Barbarian meta-armour in melee combat, even if just for a couple of minutes. By taking cues from the Nodachi’s giant combat mechs, they started to figure out a way to create massive battleexoskeletons that can be deployed around a metaarmour, temporarily enhancing its toughness and striking ability. The downside is that this consumes a great deal of power. As soon as the mega-armour reaches 0 AP (or the meta-armour’s energy reserves reach 0 EP), it folds.

Knights using this module can continue using their weapons and modules as usual.

Cannot be miniaturised

30 added to the meta-armour’s AP

Barbarian and Paladin meta-armours cannot purchase this module.

The cost on energy is by turn

Activation Duration Energy
One turn One scene or one conflict phase 6
Energy 6
Duration One scene or one conflict phase
Activation One turn