Modules list

Dart

Close C

Described in: Core book (FAQ corrected)

Needle jutting from the tip of a finger, palm spike, several knuckle-mounted needles

Possible slots requirements
1
1
Lvl. 1 : 20 GP

A discreet tool designed to pierce through any protection and allow its user to inject an adversary with foreign substances –neurotoxins, sedatives, destructive nanomachines –chosen when purchasing this module. Unsheathing the dart is a free action, but attacking with it requires a move action.

Damages Violence Activation Duration Reach
Strength 1 Move action Instantaneous Contact - ≤5ft
Effect(s) Damages Violence Informations / Condition
Clip (3) Clip (3) - -
Silencer Silencer - -
Choice 1 Damages Violence Informations / Condition
Continuous damage (3) Continuous damage (3) - -
Neurotoxin
Destructive Destructive 2D6 -
Nanomachines
Ignore armour Ignore armour - -
Sedative / Neurotoxin
Stun (2) Stun (2) - -
Sedative
Damages Strength
Violence 1
Duration Instantaneous
Reach Contact - ≤5ft
Activation Move action
Effect(s) Damages Violence
Clip (3) Clip (3) - -
Silencer Silencer - -
Choice 1 Damages Violence
Continuous damage (3) Continuous damage (3) - -
Informations / Condition: Neurotoxin
Destructive Destructive 2D6 -
Informations / Condition: Nanomachines
Ignore armour Ignore armour - -
Informations / Condition: Sedative / Neurotoxin
Stun (2) Stun (2) - -
Informations / Condition: Sedative
Lvl. 2 : 15 GP

The weapon now has 3 additional charges (clip 3 becomes clip 6).

Damages Violence Activation Duration Reach
Strength 1 Move action Instantaneous Contact - ≤5ft
Effect(s) Damages Violence Informations / Condition
Clip (6) Clip (6) - -
Silencer Silencer - -
Choice 1 Damages Violence Informations / Condition
Continuous damage (3) Continuous damage (3) - -
Neurotoxin
Forcé par le choix 1 fait au niveau 1
Destructive Destructive 2D6 -
Nanomachines
Forcé par le choix 1 fait au niveau 1
Ignore armour Ignore armour - -
Sedative / Neurotoxin
Forcé par le choix 1 fait au niveau 1
Stun (2) Stun (2) - -
Sedative
Forcé par le choix 1 fait au niveau 1
Damages Strength
Violence 1
Duration Instantaneous
Reach Contact - ≤5ft
Activation Move action
Effect(s) Damages Violence
Clip (6) Clip (6) - -
Silencer Silencer - -
Choice 1 Damages Violence
Continuous damage (3) Continuous damage (3) - -
Informations / Condition: Neurotoxin Forced by choice 1 made on level 1
Destructive Destructive 2D6 -
Informations / Condition: Nanomachines Forced by choice 1 made on level 1
Ignore armour Ignore armour - -
Informations / Condition: Sedative / Neurotoxin Forced by choice 1 made on level 1
Stun (2) Stun (2) - -
Informations / Condition: Sedative Forced by choice 1 made on level 1
Lvl. 3 : 15 GP

Neurotoxin, sedative, and nanomachine effects can be used simultaneously.

Damages Violence Activation Duration Reach
Strength 1 Move action Instantaneous Contact - ≤5ft
Effect(s) Damages Violence Informations / Condition
Clip (6) Clip (6) - -
Continuous damage (3) Continuous damage (3) - -
Neurotoxin
Destructive Destructive 2D6 -
Nanomachines
Ignore armour Ignore armour - -
Sedative / Neurotoxin
Silencer Silencer - -
Stun (2) Stun (2) - -
Sedative
Damages Strength
Violence 1
Duration Instantaneous
Reach Contact - ≤5ft
Activation Move action
Effect(s) Damages Violence
Clip (6) Clip (6) - -
Continuous damage (3) Continuous damage (3) - -
Informations / Condition: Neurotoxin
Destructive Destructive 2D6 -
Informations / Condition: Nanomachines
Ignore armour Ignore armour - -
Informations / Condition: Sedative / Neurotoxin
Silencer Silencer - -
Stun (2) Stun (2) - -
Informations / Condition: Sedative