Anti-vehicle
Described in: Core book
Description
Weapons with this effect are designed to destroy armoured cars and other vehicles, and to take down behemoth class enemies. When this weapon is used against a vehicle or a behemoth, it inflicts regular damage (rather than having to deal 10 points of damage to inflict one point as is the rule against colossal enemies).
Example: Mike uses his railgun to shoot at a Nodachi tank. He rolls for damage, and gets a total of 20. Since his target is a vehicle, the shot should only deal 2 damage to its armour. Thanks to the railgun’s anti-vehicle effect, the 20 points are inflicted in full, as they would be against any other enemy.