Ogre
To protect Humankind in the dark
Ogre
To protect Humankind in the dark
Description
Cunning, deadly, Ogre division takes the fight against the Anathema to its home turf.
Free weapons
Aspect
+1 point to the PC’s Beast aspect, and +1 point to all three characteristics linked to this aspect:
- Aggression
- Combat
- Instinct
Disadvantage - Marked by the Darkness
The character has seen many things while in the Anathema’s gloom. As the days go by, they grow ever more quiet and distant. The PC suffers a 2D6 penalty on all skill checks when talking with humans other than Knights of their banner and Ogre division members.