Ogre
To protect Humankind in the dark
Description
Cunning, deadly, Ogre division takes the fight against the Anathema to its home turf.
Free weapons
Aspect
+1 point to the PC’s Beast aspect, and +1 point to all three characteristics linked to this aspect:
- Aggression
- Combat
- Instinct
Disadvantage - Marked by the Darkness
The character has seen many things while in the Anathema’s gloom. As the days go by, they grow ever more quiet and distant. The PC suffers a 2D6 penalty on all skill checks when talking with humans other than Knights of their banner and Ogre division members.