XIII - Death (13)
Description
Death, the Nameless Arcanum, is an unusual card. It represents the end of life, an absence of change. Some claim it also stands for rebirth, regeneration, an inevitable part of the cycle.
Creation
The PC adds 1 point to their Mask aspect, and 3 points to allocate as they choose to characteristics linked to this aspect.
Fate
When they play this card, the PC can simply wipe out all brute type enemies present in the scene.
With barely a glance, she leads the weak to their fate.Pasts
Amnesia, a brutal accident, death of one or more loved ones, a hero without a family, a hero out of nowhere, a new identity, an aged hero.
Advantage - Cheater of death
Death itself seems to not be able to find the character even in the worst of situations, as if they were clinging on to life with all their strength. In game terms, whenever the character is at death’s door, they always ignore a ’dead’ result on the random injury table and take the next closest injury instead. This advantage can only happen once per mission.
Disadvantage - Veteran
The character is already a grizzled veteran, past the age of 50, with little potential left untapped. They may still have more to learn, but their limits, sadly, have already been set. In game terms, the character may not increase an aspect score beyond 7.