Piston ram
Advanced 40 GP
Described in: Core book
Nicknames: Rocco / KNOCK KNOCK
Description
This weapon is little more than a magnetic piston designed to send a plated metal tube through an armoured door. Attached to a meta-armour’s forearm, it activates when the wearer hits something with their fist or open palm. It also has a jackhammer setting. Not so useful in a combat situation, unless the target is already immobilised, but a guaranteed way to smash through a building.
Attack
Damages | Violence | Reach | Energy | Effect(s) |
---|---|---|---|---|
6D6 (18) + Strength + Strength (Weighted) | 1D6 (3) | Contact - ≤5ft | - |
Damages | 6D6 (18) + Strength + Strength (Weighted) |
---|---|
Violence | 1D6 (3) |
Reach | Contact |
Effect |
---|
Assisted aim Assisted aim |
Destructive Destructive |
Stun (1) Stun (1) |
Weighted Weighted |
Availables enhancements
Azurine weapon
10 PG
(The weapon dealt the killing blow to a boss of the Lady.)
Effect | Condition |
---|---|
Damages +1D6, Violence +1D6 | Lady creatures only. |
Blood red weapon
10 PG
(The weapon dealt the killing blow to a boss of the Flesh.)
Effect | Condition |
---|---|
Damages +1D6, Violence +1D6 | Flesh creatures only. |
Chrome tinted with glowing coloured lines
15 PG
(Over the course of a single conflict phase, the Knight dealt the killing blow to or took at least 6 brutes and/or badasses out of combat. The weapon does not have the scatter X effect.)
Effect | Condition |
---|---|
Cadence (2) Cadence (2) |
-
|
Engraved claw marks
10 PG
(The weapon dealt the killing blow to a boss of the Beast.)
Effect | Condition |
---|---|
Damages +1D6, Violence +1D6 | Beast creatures only. |
Engraved code of Avalon
20 PG
(The weapon allowed the Knight to accomplish their major motivation, or helped an ally accomplish theirs. A Knight of the Round Table must give permission for the Code to be engraved on the weapon.)
Effect | Condition |
---|---|
[Hardened] (1) [Hardened] (1) |
-
|
Engraved Knight's crest
15 PG
(The weapon helped the Knight accomplish one of their lesser motivations at least five times.)
Effect | Condition |
---|---|
[Fierté] (1) [Fierté] (1) |
-
|
Engraved laughing skull
15 PG
(The weapon dealt the killing blow to or took a boss out of combat, and the Knight wielding it had 10 or fewer HP.)
Effect | Condition |
---|---|
Obliteration Obliteration |
-
|
Engraved oak
10 PG
(The weapon dealt the killing blow to a behemoth of the Anathema.)
Effect | Condition |
---|---|
Damages +2D6 | Anathema Behemoth-class only |
Engraved reaper
5 PG
(The weapon dealt the killing blow to or took a badass out of combat.)
Effect | Condition |
---|---|
Damages +1D6 |
-
|
Engraved shattered cogs
10 PG
(The weapon dealt the killing blow to a boss of the Machine.)
Effect | Condition |
---|---|
Damages +1D6, Violence +1D6 | Machine creatures only. |
Engraved shield
5 PG
(The weapon was used to protect an ally or an innocent from harm.)
Effect | Condition |
---|---|
Defence (1) Defence (1) |
-
|
Engraved suit of armor
20 PG
(The weapon dealt the killing blow to or took a boss out of combat, and the Knight wielding it had 10 or fewer HP)
Effect | Condition |
---|---|
[Force field] (2) [Force field] (2) | The weapon must be held |
Grooves shaped into lines and arrows
5 PG
(The weapon dealt the killing blow to or took a boss out of combat (not a boss of the Anathema))
Effect | Condition |
---|---|
[Bonus dégâts] (3) [Bonus dégâts] (3) |
-
|
Iridescent arabesques
5 PG
(The weapon dealt the killing blow to a boss of the Anathema.)
Effect | Condition |
---|---|
Radiance (1) Radiance (1) | Or give +1 if radiance already active |
Sculpted broken mask
10 PG
(The weapon dealt the killing blow to a boss of the Mask.)
Effect | Condition |
---|---|
Damages +1D6, Violence +1D6 | Mask creatures only. |
Shining falcon and feathers
20 PG
(The weapon dealt the killing blow to one of the Overlords of the Anathema. The weapon does not have the anti-Anathema effect.)
Effect | Condition |
---|---|
Anti-Anathema Anti-Anathema |
-
|
Stylised flames
5 PG
(The weapon dealt the killing blow to or took a band out of combat.)
Effect | Condition |
---|---|
Violence +1D6 |
-
|
Agressive
5 PG
Effect | Condition |
---|---|
Damages +1D6 | Agressive style only |
Custom-made
20 PG
Effect | Condition |
---|---|
[Sur mesure] [Sur mesure] |
-
|
Indestructible
15 PG
Effect | Condition |
---|---|
[Indestructible weapon] [Indestructible weapon] |
-
|
Protector
Radiant
5 PG
Effect | Condition |
---|---|
Radiance (2) Radiance (2) |
-
|
Sister
5 PG
Effect | Condition |
---|---|
Twinned (ambidextrous) Twinned (ambidextrous) | Lessen malus only when attacking with the weapon with the enhancement |
Twin
10 PG
Effect | Condition |
---|---|
Twinned (akimbo) Twinned (akimbo) | When used with its twin only |
The piston ram’s description says that it is “Not so useful in a combat situation, unless the target is already immobilised”. Does this have an effect in mechanical terms? (The weapon’s effects and stats do not show any particular downsides). – page 423
Q&A > Arsenal questions > Weapons - Jan. 17, 2025, 12:31 p.m.
Q&A > Arsenal questions > Weapons - Jan. 17, 2025, 12:31 p.m.
No. Weapon description text is purely cosmetic.