Weapons list

Submachine gun

Standard 25 GP

Described in: Core book

Nicknames: tempest / the twins

Description

Knights who look down on SMGs have no right to complain if they get overrun by enemy bands. This personal defence weapon has a simple design: two barrels, two magazines, one in the grip and one in the trigger guard, shooting twice as often as regular SMGs. The lack of stock is an intentional feature, since metaarmour absorbs the weapon’s recoil.

Attack
Damages Violence Reach Energy Effect(s)
3D6 (9) 4D6 (12) Medium - ≤150ft -
Damages 3D6 (9)
Violence 4D6 (12)
Reach Medium
Effect
Twinned (akimbo) Twinned (akimbo)
Ultraviolence Ultraviolence
Wounding Wounding
Availables enhancements

10 PG

Effect Condition
Damages -1D6, Violence +1D6
-

15 PG

Effect Condition
Damages -1D6, Violence -1D6
-
Interference (2) Interference (2)
-

10 PG

Effect Condition
Damages +1D6, Violence -1D6
-

10 PG

Effect Condition
[Ranged bonus] (3) [Ranged bonus] (3) Reach ≤ medium

10 PG

Effect Condition
[Automatic success] (1) [Automatic success] (1) Reach ≥ medium
[Complication] (3) [Complication] (3) Reach ≤ short

10 PG

Effect Condition
Scatter (3) Scatter (3) Reach ≤ short
[Complication] (3) [Complication] (3) Reach ≥ medium

20 PG

Effect Condition
Silencer Silencer
-

10 PG

Effect Condition
Twinned (akimbo) Twinned (akimbo) Installed on two identical weapons
Twinned (ambidextrous) Twinned (ambidextrous) Installed on two different weapons