Whirlwind pistol
Rare
70 GP
Described in: Codex v1.5
Nicknames: spray and pray / bullet hell
Description
These twin pistols are a straight upgrade from Avalon’s first forays into machine pistol weapons. They are cumbersome handguns with three rotating barrels capable of spewing a hail of bluish energy projectiles at short range. On targets further away, a flick of the wrist changes the guns’ projectiles to larger ammunition at the expense of their rate of fire. Each of the guns’ bluish shards explodes on impact, severely burning their targets. Whirlwind pistols do not have magazines as such.
Instead, they have flexible cords attached to the metaarmour’s gauntlets allowing the guns to tap into the wearer’s energy core to create its energy projectiles.Highly effective against packs of enemies, Whirlwind pistols are designed with ambidextrous Knights in mind, ones who want to clear out an abundance of targets all at once.
Whirlwinds are hard to handle, since their shots coversuch a wide are and risk of friendly fire is high. Therefore, only those who have proven their skill and restraint are permitted to use them.
Attack
Damages | Violence | Reach | Energy | Effect(s) |
---|---|---|---|---|
5D6 (15) | 6D6 (18) | Medium - ≤150ft | - |
Burst fire
Burst fire
-
Cadence (3)
Cadence (3)
-
Scatter (3)
Scatter (3)
-
Two-handed
Two-handed
-
Wrath
Wrath
-
[Boost] (8)
[Boost] (8)
(Only for damages)
-
[Boost] (10)
[Boost] (10)
(Only for violence)
|
Damages | 5D6 (15) |
---|---|
Violence | 6D6 (18) |
Reach | Medium |
Effect |
---|
Burst fire Burst fire |
Cadence (3) Cadence (3) |
Scatter (3) Scatter (3) |
Two-handed Two-handed |
Wrath Wrath |
[Boost] (8) [Boost] (8) (Only for damages) |
[Boost] (10) [Boost] (10) (Only for violence) |
Availables enhancements
20 PG
Effect | Condition |
---|---|
[Indestructible weapon] [Indestructible weapon] |
-
|
10 PG
Effect | Condition |
---|---|
Damages -1D6, Violence +1D6 |
-
|
30 PG
Effect | Condition |
---|---|
Burst fire Burst fire |
-
|
Barrage (1) Barrage (1) |
-
|
[Inertia] [Inertia] |
-
|
30 PG
Effect | Condition |
---|---|
[Automatic success] (3) [Automatic success] (3) |
-
|
15 PG
Effect | Condition |
---|---|
Damages -1D6, Violence -1D6 |
-
|
Interference (2) Interference (2) |
-
|
10 PG
Effect | Condition |
---|---|
Damages +1D6, Violence -1D6 |
-
|
30 PG
Effect | Condition |
---|---|
Assisted aim Assisted aim |
-
|
[Inertia] [Inertia] |
-
|
10 PG
Effect | Condition |
---|---|
[Ranged bonus] (3) [Ranged bonus] (3) | Reach ≤ medium |
10 PG
Effect | Condition |
---|---|
[Automatic success] (1) [Automatic success] (1) | Reach ≥ medium |
[Complication] (3) [Complication] (3) | Reach ≤ short |
10 PG
Effect | Condition |
---|---|
[Non lethal] [Non lethal] |
-
|
20 PG
Effect | Condition |
---|---|
Assassin (2) Assassin (2) |
-
|
10 PG
Effect | Condition |
---|---|
[Better range] (1) [Better range] (1) | Two-handed weapons |
20 PG
Effect | Condition |
---|---|
Reaction (2) Reaction (2) |
-
|