Rocket launcher
            
                 Advanced
            
                15 GP
            
            Advanced
            
                15 GP
            
            
        
        Described in: Core book
Nicknames: Morrigan / the Arnold
Description
 
                Huge creatures surge from the darkness, laying waste to all in their path, but there are still hangars full of tanks all over the world. To give Knights a fighting chance against these threats, Avalon designed this portable rocket launcher. 5 feet long once unfolded, with four barrels for rockets and missiles and mounted laser guidance systems, its matte black finish is a token attempt at drawing less attention to its ominous promise of destructive power.
Knights wishing to purchase additional ammunition for their rocket launchers must pay 10 GP for a pack of 5 rockets and/or missiles. The weapon and its ammunition only take up one space in a Knight’s rack module.
Attack
Missiles
| Damages | Violence | Reach | Energy | Effect(s) | 
|---|---|---|---|---|
| 7D6 (21) + 10 | 3D6 (9) | Far - 1000+ft | - | 
| Damages | 7D6 (21) + 10 | 
|---|---|
| Violence | 3D6 (9) | 
| Reach | Far | 
| Effect | 
|---|
| Anti-vehicle Anti-vehicle | 
| Artillery Artillery | 
| Assisted aim Assisted aim | 
| Heavy Heavy | 
| Two-handed Two-handed | 
Rockets
| Damages | Violence | Reach | Energy | Effect(s) | 
|---|---|---|---|---|
| 3D6 (9) | 7D6 (21) + 10 | Far - 1000+ft | - | 
| Damages | 3D6 (9) | 
|---|---|
| Violence | 7D6 (21) + 10 | 
| Reach | Far | 
| Effect | 
|---|
| Assisted aim Assisted aim | 
| Heavy Heavy | 
| Scatter (6) Scatter (6) | 
| Two-handed Two-handed | 
| Wrath Wrath | 
Availables enhancements
20 PG
| Effect | Condition | 
|---|---|
| [Indestructible weapon] [Indestructible weapon] | - | 
10 PG
| Effect | Condition | 
|---|---|
| Damages -1D6, Violence +1D6 | - | 
30 PG
| Effect | Condition | 
|---|---|
| [Automatic success] (3) [Automatic success] (3) | - | 
15 PG
| Effect | Condition | 
|---|---|
| Damages -1D6, Violence -1D6 | - | 
| Interference (2) Interference (2) | - | 
10 PG
| Effect | Condition | 
|---|---|
| Damages +1D6, Violence -1D6 | - | 
10 PG
| Effect | Condition | 
|---|---|
| [Ranged bonus] (3) [Ranged bonus] (3) | Reach ≤ medium | 
10 PG
| Effect | Condition | 
|---|---|
| [Automatic success] (1) [Automatic success] (1) | Reach ≥ medium | 
| [Complication] (3) [Complication] (3) | Reach ≤ short | 
10 PG
| Effect | Condition | 
|---|---|
| [Non lethal] [Non lethal] | - | 
10 PG
| Effect | Condition | 
|---|---|
| [Better range] (1) [Better range] (1) | Two-handed weapons | 
20 PG
| Effect | Condition | 
|---|---|
| Reaction (2) Reaction (2) | - | 
Q&A > Arsenal questions > Weapons - Jan. 17, 2025, 12:31 p.m.
Yes. Ammunition for these weapons must be purchased with GP.