Heavy machine gun
Advanced 45 GP
Described in: Core book
Nicknames: gatling / minigun / the onager
Description
Avalon’s recruitment officers are fond of saying that a Knight in meta-armour is as powerful as a tank. The heavy rotary machine gun confirms this particular boast. This heavy gun is held at hip height by one handle on top to bear its weight, with another on the side used to aim and fire. A flexible belt links the gun to an ammunition pack on the back of the Knight’s meta-armour.
Attack
Damages | Violence | Reach | Energy | Effect(s) |
---|---|---|---|---|
5D6 (15) + 10 | 4D6 (12) | Medium - ≤150ft | - |
Damages | 5D6 (15) + 10 |
---|---|
Violence | 4D6 (12) |
Reach | Medium |
Effect |
---|
Armour-piercing (20) Armour-piercing (20) |
Destructive Destructive |
Heavy Heavy |
Two-handed Two-handed |
Availables enhancements
Alpha reinforcement
20 PG
Effect | Condition |
---|---|
[Indestructible weapon] [Indestructible weapon] |
-
|
Cluster ammunition
10 PG
Effect | Condition |
---|---|
Damages -1D6, Violence +1D6 |
-
|
Drone ammunition
30 PG
Effect | Condition |
---|---|
[Automatic success] (3) [Automatic success] (3) |
-
|
EMP ammunition
15 PG
Effect | Condition |
---|---|
Damages -1D6, Violence -1D6 |
-
|
Interference (2) Interference (2) |
-
|
Explosive ammunition
10 PG
Effect | Condition |
---|---|
Damages +1D6, Violence -1D6 |
-
|
Laser sight
10 PG
Effect | Condition |
---|---|
[Ranged bonus] (3) [Ranged bonus] (3) | Reach ≤ medium |
Long barrel
10 PG
Effect | Condition |
---|---|
[Automatic success] (1) [Automatic success] (1) | Reach ≥ medium |
[Complication] (3) [Complication] (3) | Reach ≤ short |
Non-lethal ammunition
10 PG
Effect | Condition |
---|---|
[Non lethal] [Non lethal] |
-
|
Short barrel
10 PG
Effect | Condition |
---|---|
Scatter (3) Scatter (3) | Reach ≤ short |
[Complication] (3) [Complication] (3) | Reach ≥ medium |
Smart scope
10 PG
Effect | Condition |
---|---|
[Better range] (1) [Better range] (1) | Two-handed weapons |
Twin chambers
30 PG
Effect | Condition |
---|---|
Cadence (2) Cadence (2) |
-
|
Weapon shield
20 PG
Effect | Condition |
---|---|
Reaction (2) Reaction (2) |
-
|
Q&A > Arsenal questions > General effect questions - Jan. 17, 2025, 12:31 p.m.
Some creatures have no HP score. Against them, destructive always applies, ignoring ignore armour and armour-piercing effects. If a creature has HP and AP values, destructive still applies if the target’s AP are higher than the armour-piercing effect of the attack. If armour-piercing allows the attack to completely ignore the target’s AP, damage is dealt straight to the target’s HP and the destructive effect is ignored.