Charged flail
Advanced
55 GP
Described in: Core book
Nicknames: the minotaur / BAM-BAM
Description

Charged flails contain a field generator in their head that feeds off the armour’s power reserves. Each time it strikes it unleashes a shockwave strong enough to turn concrete walls to rubble or send several enemies flying. Given the severity of the impact, the weapon’s head is at the end of a lengthy chain to avoid its user suffering a backlash due to close proximity with the wave. Given the skill required to not get hit by the weapon rebounding off a target–a sure-fire way for the wielder to lose their head– these weapons are only meant for masters of melee combat. Flail heads can be modified in the workshop to shape their user’s taste; bull and lion heads are currently in vogue.
Attack
Damages | Violence | Reach | Energy | Effect(s) |
---|---|---|---|---|
7D6 (21) + Strength | 4D6 (12) | Contact - ≤5ft | 1 |
Damages | 7D6 (21) + Strength |
---|---|
Violence | 4D6 (12) |
Reach | Contact |
Energy | 1 |
Effect |
---|
Barrage (3) Barrage (3) |
Chain attack Chain attack |
Scatter (3) Scatter (3) |
Stun (2) Stun (2) |
[Backfire] [Backfire] |
Availables enhancements
10 PG
(The weapon dealt the killing blow to a boss of the Lady.)
Effect | Condition |
---|---|
Damages +1D6, Violence +1D6 | Lady creatures only. |
10 PG
(The weapon dealt the killing blow to a boss of the Flesh.)
Effect | Condition |
---|---|
Damages +1D6, Violence +1D6 | Flesh creatures only. |
15 PG
(Over the course of a single conflict phase, the Knight dealt the killing blow to or took at least 6 brutes and/or badasses out of combat. The weapon does not have the scatter X effect.)
Effect | Condition |
---|---|
Cadence (2) Cadence (2) |
-
|
10 PG
(The weapon dealt the killing blow to a boss of the Beast.)
Effect | Condition |
---|---|
Damages +1D6, Violence +1D6 | Beast creatures only. |
20 PG
(The weapon allowed the Knight to accomplish their major motivation, or helped an ally accomplish theirs. A Knight of the Round Table must give permission for the Code to be engraved on the weapon.)
Effect | Condition |
---|---|
[Hardened] (1) [Hardened] (1) |
-
|
15 PG
(The weapon helped the Knight accomplish one of their lesser motivations at least five times.)
Effect | Condition |
---|---|
[Fierté] (1) [Fierté] (1) |
-
|
15 PG
(The weapon dealt the killing blow to or took a boss out of combat, and the Knight wielding it had 10 or fewer HP.)
Effect | Condition |
---|---|
Obliteration Obliteration |
-
|
10 PG
(The weapon dealt the killing blow to a behemoth of the Anathema.)
Effect | Condition |
---|---|
Damages +2D6 | Anathema Behemoth-class only |
5 PG
(The weapon dealt the killing blow to or took a badass out of combat.)
Effect | Condition |
---|---|
Damages +1D6 |
-
|
10 PG
(The weapon dealt the killing blow to a boss of the Machine.)
Effect | Condition |
---|---|
Damages +1D6, Violence +1D6 | Machine creatures only. |
5 PG
(The weapon was used to protect an ally or an innocent from harm.)
Effect | Condition |
---|---|
Defence (1) Defence (1) |
-
|
20 PG
(The weapon dealt the killing blow to or took a boss out of combat, and the Knight wielding it had 10 or fewer HP)
Effect | Condition |
---|---|
[Force field] (2) [Force field] (2) | The weapon must be held |
5 PG
(The weapon dealt the killing blow to or took a boss out of combat (not a boss of the Anathema))
Effect | Condition |
---|---|
[Bonus dégâts] (3) [Bonus dégâts] (3) |
-
|
5 PG
(The weapon dealt the killing blow to a boss of the Anathema.)
Effect | Condition |
---|---|
Radiance (1) Radiance (1) | Or give +1 if radiance already active |
10 PG
(The weapon dealt the killing blow to a boss of the Mask.)
Effect | Condition |
---|---|
Damages +1D6, Violence +1D6 | Mask creatures only. |
20 PG
(The weapon dealt the killing blow to one of the Overlords of the Anathema. The weapon does not have the anti-Anathema effect.)
Effect | Condition |
---|---|
Anti-Anathema Anti-Anathema |
-
|
5 PG
(The weapon dealt the killing blow to or took a band out of combat.)
Effect | Condition |
---|---|
Violence +1D6 |
-
|
5 PG
Effect | Condition |
---|---|
Damages +1D6 | Agressive style only |
20 PG
Effect | Condition |
---|---|
[Sur mesure] [Sur mesure] |
-
|
15 PG
Effect | Condition |
---|---|
[Indestructible weapon] [Indestructible weapon] |
-
|
10 PG
Effect | Condition |
---|---|
Assisted aim Assisted aim |
-
|
5 PG
Effect | Condition |
---|---|
Radiance (2) Radiance (2) |
-
|
5 PG
Effect | Condition |
---|---|
Twinned (ambidextrous) Twinned (ambidextrous) | Lessen malus only when attacking with the weapon with the enhancement |
10 PG
Effect | Condition |
---|---|
Twinned (akimbo) Twinned (akimbo) | When used with its twin only |
10 PG
Effect | Condition |
---|---|
Finecrafted Finecrafted |
-
|
Q&A > Arsenal questions > Weapons - Jan. 17, 2025, 12:31 p.m.
Yes.