Charged flail
Advanced 55 GP
Described in: Core book
Nicknames: the minotaur / BAM-BAM
Description
Charged flails contain a field generator in their head that feeds off the armour’s power reserves. Each time it strikes it unleashes a shockwave strong enough to turn concrete walls to rubble or send several enemies flying. Given the severity of the impact, the weapon’s head is at the end of a lengthy chain to avoid its user suffering a backlash due to close proximity with the wave. Given the skill required to not get hit by the weapon rebounding off a target–a sure-fire way for the wielder to lose their head– these weapons are only meant for masters of melee combat. Flail heads can be modified in the workshop to shape their user’s taste; bull and lion heads are currently in vogue.
Attack
Damages | Violence | Reach | Energy | Effect(s) |
---|---|---|---|---|
7D6 (21) + Strength | 4D6 (12) | Contact - ≤5ft | 1 |
Damages | 7D6 (21) + Strength |
---|---|
Violence | 4D6 (12) |
Reach | Contact |
Energy | 1 |
Effect |
---|
Barrage (3) Barrage (3) |
Chain attack Chain attack |
Scatter (3) Scatter (3) |
Stun (2) Stun (2) |
[Backfire] [Backfire] |
Availables enhancements
Azurine weapon
10 PG
(The weapon dealt the killing blow to a boss of the Lady.)
Effect | Condition |
---|---|
Damages +1D6, Violence +1D6 | Lady creatures only. |
Blood red weapon
10 PG
(The weapon dealt the killing blow to a boss of the Flesh.)
Effect | Condition |
---|---|
Damages +1D6, Violence +1D6 | Flesh creatures only. |
Chrome tinted with glowing coloured lines
15 PG
(Over the course of a single conflict phase, the Knight dealt the killing blow to or took at least 6 brutes and/or badasses out of combat. The weapon does not have the scatter X effect.)
Effect | Condition |
---|---|
Cadence (2) Cadence (2) |
-
|
Engraved claw marks
10 PG
(The weapon dealt the killing blow to a boss of the Beast.)
Effect | Condition |
---|---|
Damages +1D6, Violence +1D6 | Beast creatures only. |
Engraved code of Avalon
20 PG
(The weapon allowed the Knight to accomplish their major motivation, or helped an ally accomplish theirs. A Knight of the Round Table must give permission for the Code to be engraved on the weapon.)
Effect | Condition |
---|---|
[Hardened] (1) [Hardened] (1) |
-
|
Engraved Knight's crest
15 PG
(The weapon helped the Knight accomplish one of their lesser motivations at least five times.)
Effect | Condition |
---|---|
[Fierté] (1) [Fierté] (1) |
-
|
Engraved laughing skull
15 PG
(The weapon dealt the killing blow to or took a boss out of combat, and the Knight wielding it had 10 or fewer HP.)
Effect | Condition |
---|---|
Obliteration Obliteration |
-
|
Engraved oak
10 PG
(The weapon dealt the killing blow to a behemoth of the Anathema.)
Effect | Condition |
---|---|
Damages +2D6 | Anathema Behemoth-class only |
Engraved reaper
5 PG
(The weapon dealt the killing blow to or took a badass out of combat.)
Effect | Condition |
---|---|
Damages +1D6 |
-
|
Engraved shattered cogs
10 PG
(The weapon dealt the killing blow to a boss of the Machine.)
Effect | Condition |
---|---|
Damages +1D6, Violence +1D6 | Machine creatures only. |
Engraved shield
5 PG
(The weapon was used to protect an ally or an innocent from harm.)
Effect | Condition |
---|---|
Defence (1) Defence (1) |
-
|
Engraved suit of armor
20 PG
(The weapon dealt the killing blow to or took a boss out of combat, and the Knight wielding it had 10 or fewer HP)
Effect | Condition |
---|---|
[Force field] (2) [Force field] (2) | The weapon must be held |
Grooves shaped into lines and arrows
5 PG
(The weapon dealt the killing blow to or took a boss out of combat (not a boss of the Anathema))
Effect | Condition |
---|---|
[Bonus dégâts] (3) [Bonus dégâts] (3) |
-
|
Iridescent arabesques
5 PG
(The weapon dealt the killing blow to a boss of the Anathema.)
Effect | Condition |
---|---|
Radiance (1) Radiance (1) | Or give +1 if radiance already active |
Sculpted broken mask
10 PG
(The weapon dealt the killing blow to a boss of the Mask.)
Effect | Condition |
---|---|
Damages +1D6, Violence +1D6 | Mask creatures only. |
Shining falcon and feathers
20 PG
(The weapon dealt the killing blow to one of the Overlords of the Anathema. The weapon does not have the anti-Anathema effect.)
Effect | Condition |
---|---|
Anti-Anathema Anti-Anathema |
-
|
Stylised flames
5 PG
(The weapon dealt the killing blow to or took a band out of combat.)
Effect | Condition |
---|---|
Violence +1D6 |
-
|
Agressive
5 PG
Effect | Condition |
---|---|
Damages +1D6 | Agressive style only |
Custom-made
20 PG
Effect | Condition |
---|---|
[Sur mesure] [Sur mesure] |
-
|
Indestructible
15 PG
Effect | Condition |
---|---|
[Indestructible weapon] [Indestructible weapon] |
-
|
Networked
10 PG
Effect | Condition |
---|---|
Assisted aim Assisted aim |
-
|
Protector
Radiant
5 PG
Effect | Condition |
---|---|
Radiance (2) Radiance (2) |
-
|
Sister
5 PG
Effect | Condition |
---|---|
Twinned (ambidextrous) Twinned (ambidextrous) | Lessen malus only when attacking with the weapon with the enhancement |
Twin
10 PG
Effect | Condition |
---|---|
Twinned (akimbo) Twinned (akimbo) | When used with its twin only |
Vicious
10 PG
Effect | Condition |
---|---|
Finecrafted Finecrafted |
-
|
Q&A > Arsenal questions > Weapons - Jan. 17, 2025, 12:31 p.m.
Yes.