Wyvern chain sword
Prestige
150 GP
Described in: Add-on 2038
Description
The Wyvern is a barbed kinetic chain sword. In its resting state it functions exactly like the kinetic sword it is based on, albeit one that looks more like a saw than a straight blade. When ordered to deploy, it extends outwards. This can be a gently unfurling in a smooth motion, like a roll of silken cloth snaking its way down a gentle incline, or a sharp thrusting jab, propelled forward like a crossbow bolt with enough force to pierce through a steel door. It quadruples in length, giving it the reach of the longest of spears. The kinetic field surrounding its linked blades serves to control its movements and increase its effectiveness at slicing through enemies and obstacles. By flicking their wrist and tightening or relaxing their grip, the wielder can direct the chain in graceful arcs to avoid obstacles or bystanders between them and their target. Its range and speed make it a formidable weapon, but also a dangerous one: the slightest mistake or fumble is likely to send its chain flying into one of the Knight‘s allies or worse, an unsuspecting civilian. Because of the dangers associated with this sword, Merlin has decided to only make it available to those who have shown supreme martial prowess.
Special:
- Despite being a melee weapon, the chain-sword can attack up to short range.
- The finecrafted bonus also applies to the sword‘s violence..
Attack
Damages | Violence | Reach | Energy | Effect(s) |
---|---|---|---|---|
9D6 (27) + Strength + Dexterity (Finecrafted) | 9D6 (27) | Short - ≤50ft | - |
Damages | 9D6 (27) + Strength + Dexterity (Finecrafted) |
---|---|
Violence | 9D6 (27) |
Reach | Short |
Effect |
---|
Artillery Artillery |
Defence (2) Defence (2) |
Finecrafted Finecrafted |
Ignore armour Ignore armour |
Scatter (3) Scatter (3) |
Wrath Wrath |
[Riot-control] [Riot-control] |
Availables enhancements
10 PG
(The weapon dealt the killing blow to a boss of the Lady.)
Effect | Condition |
---|---|
Damages +1D6, Violence +1D6 | Lady creatures only. |
10 PG
(The weapon dealt the killing blow to a boss of the Flesh.)
Effect | Condition |
---|---|
Damages +1D6, Violence +1D6 | Flesh creatures only. |
10 PG
(The weapon dealt the killing blow to a boss of the Beast.)
Effect | Condition |
---|---|
Damages +1D6, Violence +1D6 | Beast creatures only. |
20 PG
(The weapon allowed the Knight to accomplish their major motivation, or helped an ally accomplish theirs. A Knight of the Round Table must give permission for the Code to be engraved on the weapon.)
Effect | Condition |
---|---|
[Hardened] (1) [Hardened] (1) |
-
|
15 PG
(The weapon helped the Knight accomplish one of their lesser motivations at least five times.)
Effect | Condition |
---|---|
[Fierté] (1) [Fierté] (1) |
-
|
15 PG
(The weapon dealt the killing blow to or took a boss out of combat, and the Knight wielding it had 10 or fewer HP.)
Effect | Condition |
---|---|
Obliteration Obliteration |
-
|
10 PG
(The weapon dealt the killing blow to a behemoth of the Anathema.)
Effect | Condition |
---|---|
Damages +2D6 | Anathema Behemoth-class only |
5 PG
(The weapon dealt the killing blow to or took a badass out of combat.)
Effect | Condition |
---|---|
Damages +1D6 |
-
|
10 PG
(The weapon dealt the killing blow to a boss of the Machine.)
Effect | Condition |
---|---|
Damages +1D6, Violence +1D6 | Machine creatures only. |
5 PG
(The weapon was used to protect an ally or an innocent from harm.)
Effect | Condition |
---|---|
Defence (1) Defence (1) |
-
|
20 PG
(The weapon dealt the killing blow to or took a boss out of combat, and the Knight wielding it had 10 or fewer HP)
Effect | Condition |
---|---|
[Force field] (2) [Force field] (2) | The weapon must be held |
5 PG
(The weapon dealt the killing blow to or took a boss out of combat (not a boss of the Anathema))
Effect | Condition |
---|---|
[Bonus dégâts] (3) [Bonus dégâts] (3) |
-
|
5 PG
(The weapon dealt the killing blow to a boss of the Anathema.)
Effect | Condition |
---|---|
Radiance (1) Radiance (1) | Or give +1 if radiance already active |
10 PG
(The weapon dealt the killing blow to a boss of the Mask.)
Effect | Condition |
---|---|
Damages +1D6, Violence +1D6 | Mask creatures only. |
20 PG
(The weapon dealt the killing blow to one of the Overlords of the Anathema. The weapon does not have the anti-Anathema effect.)
Effect | Condition |
---|---|
Anti-Anathema Anti-Anathema |
-
|
5 PG
(The weapon dealt the killing blow to or took a band out of combat.)
Effect | Condition |
---|---|
Violence +1D6 |
-
|
5 PG
Effect | Condition |
---|---|
Damages +1D6 | Agressive style only |
20 PG
Effect | Condition |
---|---|
[Sur mesure] [Sur mesure] |
-
|
15 PG
Effect | Condition |
---|---|
[Indestructible weapon] [Indestructible weapon] |
-
|
10 PG
Effect | Condition |
---|---|
[Allègement] [Allègement] |
-
|
Damages -1D6 |
-
|
10 PG
Effect | Condition |
---|---|
Weighted Weighted |
-
|
Defence (-1) Defence (-1) |
-
|
10 PG
Effect | Condition |
---|---|
Assisted aim Assisted aim |
-
|
5 PG
Effect | Condition |
---|---|
Radiance (2) Radiance (2) |
-
|