Weapons list

Piston ram

Advanced 40 GP

Described in: Core book

Nicknames: Rocco / KNOCK KNOCK

Description

This weapon is little more than a magnetic piston designed to send a plated metal tube through an armoured door. Attached to a meta-armour’s forearm, it activates when the wearer hits something with their fist or open palm. It also has a jackhammer setting. Not so useful in a combat situation, unless the target is already immobilised, but a guaranteed way to smash through a building.

Attack
Damages Violence Reach Energy Effect(s)
6D6 (18) + Strength + Strength (Weighted) 1D6 (3) Contact - ≤5ft -
Damages 6D6 (18) + Strength + Strength (Weighted)
Violence 1D6 (3)
Reach Contact
Effect
Assisted aim Assisted aim
Destructive Destructive
Stun (1) Stun (1)
Weighted Weighted
Availables enhancements

10 PG

(The weapon dealt the killing blow to a boss of the Lady.)

Effect Condition
Damages +1D6, Violence +1D6 Lady creatures only.

10 PG

(The weapon dealt the killing blow to a boss of the Flesh.)

Effect Condition
Damages +1D6, Violence +1D6 Flesh creatures only.

15 PG

(Over the course of a single conflict phase, the Knight dealt the killing blow to or took at least 6 brutes and/or badasses out of combat. The weapon does not have the scatter X effect.)

Effect Condition
Cadence (2) Cadence (2)
-

10 PG

(The weapon dealt the killing blow to a boss of the Beast.)

Effect Condition
Damages +1D6, Violence +1D6 Beast creatures only.

20 PG

(The weapon allowed the Knight to accomplish their major motivation, or helped an ally accomplish theirs. A Knight of the Round Table must give permission for the Code to be engraved on the weapon.)

Effect Condition
[Hardened] (1) [Hardened] (1)
-

15 PG

(The weapon helped the Knight accomplish one of their lesser motivations at least five times.)

Effect Condition
[Fierté] (1) [Fierté] (1)
-

15 PG

(The weapon dealt the killing blow to or took a boss out of combat, and the Knight wielding it had 10 or fewer HP.)

Effect Condition
Obliteration Obliteration
-

10 PG

(The weapon dealt the killing blow to a behemoth of the Anathema.)

Effect Condition
Damages +2D6 Anathema Behemoth-class only

5 PG

(The weapon dealt the killing blow to or took a badass out of combat.)

Effect Condition
Damages +1D6
-

10 PG

(The weapon dealt the killing blow to a boss of the Machine.)

Effect Condition
Damages +1D6, Violence +1D6 Machine creatures only.

5 PG

(The weapon was used to protect an ally or an innocent from harm.)

Effect Condition
Defence (1) Defence (1)
-

20 PG

(The weapon dealt the killing blow to or took a boss out of combat, and the Knight wielding it had 10 or fewer HP)

Effect Condition
[Force field] (2) [Force field] (2) The weapon must be held

5 PG

(The weapon dealt the killing blow to or took a boss out of combat (not a boss of the Anathema))

Effect Condition
[Bonus dégâts] (3) [Bonus dégâts] (3)
-

5 PG

(The weapon dealt the killing blow to a boss of the Anathema.)

Effect Condition
Radiance (1) Radiance (1) Or give +1 if radiance already active

10 PG

(The weapon dealt the killing blow to a boss of the Mask.)

Effect Condition
Damages +1D6, Violence +1D6 Mask creatures only.

20 PG

(The weapon dealt the killing blow to one of the Overlords of the Anathema. The weapon does not have the anti-Anathema effect.)

Effect Condition
Anti-Anathema Anti-Anathema
-

5 PG

(The weapon dealt the killing blow to or took a band out of combat.)

Effect Condition
Violence +1D6
-

5 PG

Effect Condition
Damages +1D6 Agressive style only

10 PG

Effect Condition
[Tank] [Tank] If multiples weapons, all must have the enhancement to the bonus being effective

5 PG

Effect Condition
Radiance (2) Radiance (2)
-

5 PG

Effect Condition
Twinned (ambidextrous) Twinned (ambidextrous) Lessen malus only when attacking with the weapon with the enhancement

10 PG

Effect Condition
Twinned (akimbo) Twinned (akimbo) When used with its twin only
The piston ram’s description says that it is “Not so useful in a combat situation, unless the target is already immobilised”. Does this have an effect in mechanical terms? (The weapon’s effects and stats do not show any particular downsides). – page 423
Q&A > Arsenal questions > Weapons - Jan. 17, 2025, 12:31 p.m.

No. Weapon description text is purely cosmetic.