Titan
Description

The Titan is a tracked armoured vehicle 22 feet wide and 111 feet long, with three two-storey articulated carriages. It is a mobile troop carrier, armoured attack vehicle, artillery unit, and field HQ all in one. In short, it is like a rocket built on tracks, bristling with cannons and machine guns.
The fore resembles a ship. Its tip is both a huge battering ram and a double-hinged door. After piercing through a reinforced concrete wall, it can open up to let banners of Knights disembark covered by automated turrets.
A Titan’s roof is equipped with several compartments: directional floodlights, a railgun or rocket launcher turret, two automated turrets with heavy machine guns , four semi-automatic grenade launchers, and two pivoting rocket launchers loaded with rockets and missiles.
Its main alpha energy reactor and electric engines in each track allow it to haul its 1300 square feet surface and thick outer shell. Inside are a control centre housing the piloting, weapon, and kinetic barrier system controls, a rec room, an infirmary, armoury, workshop, and a garage in the rear compartment with room for stallions and centurions that can load and unload via its rear ramp.
The Titan carries enough equipment to set up a fully functioning field headquarters: tents, unfoldable prefab buildings, electrified barbed wire, floodlights, etc.
Stat block
Weapons
One turret-mounted railgun or flame-thrower two turret-mounted heavy machine guns that automatically lock onto and attack enemies at far range every turn during conflict phases (with no attack roll required, enemies with a reaction score of 10 or less are always hit, those with a higher score always missed), four semi-automatic grenade launchers (one attack roll for all four, damage dice rolled four times), two rocket launchers with 20 missiles and 20 rockets each, and two holo-targeting modules