Overdrives list

Endurance lvl. 5

Flesh Rare 100 GP

Description

The character always subtracts their Endurance score (without adding their overdrives) from a band’s overrun value each turn. If a band deals 8 overrun damage, for instance, and the character has an Endurance score of 4, they only suffer 4 points of damage (8 - 4 = 4). Each time the band’s overrun value increases, the character’s Endurance score is subtracted again. In the previous example, the band’s overrun value of 8 would deal 16 damage on the second round. Since the character subtracts their Endurance score of 4 each time, they would only take 8 damage on the second turn, 12 on the third, and so on.