Modules list

Sneak module

Movement

Described in: Core book

Sound dampening boots, silence field generator, joint sound suppressors

Slots requirements
1
1
1
Lvl. 1 : 10 GP

The character moves quietly, their movements make almost no noise. They get a 2 dice bonus to Stealth combo Movement or combo Combat skill checks.

Activation Duration Energy
Move action 1 turn / 6 seconds 2
Energy 2
Duration 1 turn / 6 seconds
Activation Move action
Lvl. 2 : 20 GP

The character now gets a 4-die bonus to Stealth combo Movement or combo Combat skill checks instead of 2.

Activation Duration Energy
Move action 1 turn / 6 seconds 2
Energy 2
Duration 1 turn / 6 seconds
Activation Move action