Unerring instinct
Investigation 20 XP
Described in: Codex v1.5
Description
The Knight instinctively senses the location of a room or place nearby that contains useful clues pertaining to their investigations. If a scenario isn’t supposed to have any clues, GMs must create some from scratch, steering the Knights towards the rest of the mission by way of a hidden document or a helpful NPC, for example.
Activation | None |
---|---|
Duration | Instantaneous |
Heroism | 5 |